About me

Dan-profile-photo_handsome-man-with-beard-and-blue-shirt

Dan Markin

Senior product designer, graphic artist, illustrator, & amateur board game designer

My career has taken me through graphic design, illustration and everything in between, granting me a pretty flexible skillset to tackle visual problems. I like to explore solutions to find the best fit and have learned a diversity of tools, enough to action the right one for the right job. Cultivating an open mind towards ideas, execution and critical feedback are important to me, and I feel help keep a project on-track through shared clarity. My inexorable need to stay organized keeps me centred during chaotic timelines, and helps me understand the big picture when taking the lead. And yet there’s still nothing better than headphones and a clear goal to crack into.

View UX portfolio

14 Years industry experience

14

Digital design

7

UX Design

3

Leadership

4

Bachelor's degree

10

B2B Saas

Product Design

  • Web application design

  • Mobile app UI design

  • Workflow/Wireframe design

  • Prototyping

  • html/CSS

  • WCAG 3 Accessibility

  • SCRUM + Agile development

  • Copywriting

  • Microanimations

  • Game design (boardgames)

An expansive skillset

UX Research

  • Unmoderated async usertesting

  • Quantitative studies (analytics)

  • Competitive benchmarking

  • Persona development

  • Rainbow spreadsheet

  • Thematic analysis

  • User interviews

Leadership

  • Mentorship

  • Capacity planning

  • Performance reviews

  • Stakeholder buy-in

  • Advocating for team tools

  • Process improvements

  • One-on-ones

Graphic design

  • Branding & visual identity

  • Icon design

  • Logo design

  • Infographics

  • Motion graphics

  • Print media

  • Email design

  • Illustration

My toolkit

Figma

Sketch

Microsoft suite

Adobe suite

JIRA

Miro

Confluence

html/CSS

Apptio

Usertesting.com

Pendo analytics

Gong

Truvoice

Personal work

Illustration is my emotional playground, but my most rewarding application of design is one that goes beyond communication into reciprocal interaction. To better understand a more meaningful empathetic approach to UX design I’ve been developing a few board games in my spare time, shopping it around to new users and growing the game around their interactions. In the meantime I’ve also been pushing my knowledge of front-end dev to better collaborate with the developers I work with.

View graphic design portfolio